Parent page: Schematic Objects
A Bus Entry is an electrical design primitive that is used to connect a Wire to a Bus line. It has the ability to allow two different nets to connect to the same point on a Bus – if this was done using Wires, the two nets would short. If this capability is not required, bus entries do not need to be used.
Bus entries are available for placement in the Schematic Editor only by:
After launching the command, the cursor will change to a cross-hair and you will enter Bus Entry placement mode.
During placement, press the Tab key to pause the process and access the Bus Entry mode of the Properties panel from where its line properties can be changed on-the-fly. Click the workspace pause button overlay () to resume placement.
To move a Bus Entry, click and hold on it (the cursor will jump to the nearest electrical hotspot), then move it to the new location – connected Buses and Wires will remain attached. While moving the Bus Entry, use the X and Y keys to change the Bus Entry orientation on those axes.
The following methods of non-graphical editing are available:
Panel page: Bus Entry Properties
This method of editing uses the associated Properties panel mode to modify the properties of a Bus Entry object.
During placement, the Bus Entry mode of the Properties panel can be accessed by pressing the Tab key.
After placement, the Bus Entry mode of the Properties panel can be accessed in one of the following ways:
The Properties panel supports multiple object editing, where the property settings that are identical in all currently selected objects may be modified. When multiples of the same object type are selected manually, via the Find Similar Objects dialog or through a Filter or List panel, a Properties panel field entry that is not shown as an asterisk (
*) may be edited for all selected objects.
A List panel displays design object types from one or more documents in tabular format, enabling quick inspection and modification of object attributes.
Used in conjunction with appropriate filtering – by selecting object types (using the panel's Include options), or by using the applicable Filter panel or the Find Similar Objects dialog – it enables the display of just those objects falling under the scope of the active filter. The properties for all the listed objects may then be edited directly in the List panel.