Locate and use the Angular command () on the Active Bar.
For a grouped set of Active Bar commands (indicated by a triangle at the bottom-right corner of the button), the button displays the last-used command. Click and hold on the active button to access a menu of all associated commands for that grouping.
Click the button on the Place Dimension drop-down () of the Utilities toolbar.
Right-click in the workspace then choose the Place»Dimension»Angular command from the context menu.
After launching the command, the cursor will change to a cross-hair and you will enter dimension placement mode. Placement is made by performing the following sequence of actions:
Position the cursor over the first reference object then click or press Enter to anchor the first dimension reference (the inside reference).
Move the cursor to the next required position associated with the first object being dimensioned then click or press Enter to anchor the second dimension reference (the outside reference).
Position the cursor over the second reference object then click or press Enter to anchor the third dimension reference (the inside reference).
Move the cursor to the next required position associated with the second object being dimensioned then click or press Enter to anchor the fourth dimension reference (the outside reference).
Place the dimension text for the angle as desired then click or press Enter to complete placement.
Continue placing further angular dimensions or right-click or press Esc to exit placement mode.
When dimensioning an object, anchor points become available to you that highlight where the dimension can be attached. The point nearest the cursor will be the one used and where the dimension will attach if you proceed to click or press Enter.
The Status bar displays information about the actions needed for each step throughout the process.
At any time during placement, press the Tab key to access the Properties panel from where properties for the dimension can be changed on-the-fly. Pressing Tab pauses placement, allowing you to interact with the panel (or other area of the software) directly. To resume, click the pause symbol that appears over the workspace, or press Esc.
Additional actions that can be performed during placement are:
Press the + and - keys (on the numeric keypad) to cycle forward and backward through all visible layers in the design to change placement layer quickly.
While attributes can be modified during placement (Tab to open the Properties panel), keep in mind that these will become the default settings for further placement unless the Permanent option on the PCB Editor – Defaults page of the Preferences dialog is enabled. When this option is enabled, changes made will affect only the object being placed and subsequent objects placed during the same placement session.
This method of editing allows you to select a placed angular dimension object directly in the workspace and change properties such as the position of its text and its reference points graphically.
When an angular dimension object is selected, the following editing handles are available:
A selected Angular Dimension
Click & drag A or B to change the position of the dimension text and extension line length.
Click & drag C or E to detach the dimension from the first reference object.
Click & drag D or F to detach the dimension from the second reference object.
C & E and D & F allow for redefinable references – once the dimension is detached from a reference object, it becomes non-referenced and can be moved for attachment to a different reference point or object.
An angular dimension object can be moved in the following ways:
Selecting both the dimension object and the objects that are being dimensioned - The whole can be dragged to a new location as required.
Selecting an object that is being dimensioned only - The dimension text will follow the object in its alignment plane only. The dimension extensions will expand/contract to keep the relationship between dimension and object being dimensioned.
Selecting the dimension object only - It is important to note that the dimension cannot be moved on its own if it is referenced by a design object. To move the dimension only, it must first be detached from the objects it is dimensioning.
The dimension's value automatically updates as its start or end points are moved. Likewise, if the position of an object that a reference point of the dimension is anchored to is changed, the dimension will update and expand/contract to reflect this.
If the angular dimension object is totally non-referenced (i.e. it is not attached to any reference design objects), click anywhere on it away from editing handles then drag to reposition it. While dragging, the angular dimension can be rotated or mirrored:
Press the Spacebar to rotate the angular dimension counterclockwise or Shift+Spacebar for clockwise rotation. Rotation is in accordance with the value for the Rotation Step defined on the PCB Editor – General page of the Preferences dialog.
Press the X or Y keys to mirror the angular dimension along the X-axis or Y-axis.
If attempting to graphically modify an object that has its Locked property enabled, a dialog will appear asking for confirmation to proceed with the edit. If the Protect Locked Objects option is enabled on the Schematic – Graphical Editing page of the Preferences dialog, and the Locked option for that design object is enabled as well, then that object cannot be selected or graphically edited. Click the locked object to select it then disable the Locked property in the List panel or disable the Protect Locked Objects option to graphically edit the object.
The following methods of non-graphical editing are available:
The PCB List panel allows you to display design objects from one or more documents in tabular format, enabling quick inspection and modification of object attributes. Used in conjunction with appropriate filtering - by using the PCB Filter panel, or the Find Similar Objects dialog - it enables the display of just those objects falling under the scope of the active filter – allowing you to target and edit multiple design objects with greater accuracy and efficiency.
When the reference or references to which a dimension object is attached are deleted, a dialog will open asking whether the dimension should also be deleted. If the dimension is not deleted, it remains in the workspace but non-referenced.
Angular dimensions are group objects consisting of text and track segments. They can be converted to their set of primitive objects by choosing Tools»Convert»Explode Dimension to Free Primitives from the main menus. Once exploded, a dimension object can no longer be manipulated as a group object.