Parent page: UnifiedComponent Commands
The following pre-packaged resource, derived from this base command, is available:
Paste
Applied Parameters: None
Summary
This command is used to paste content from the clipboard, into one or more editable cells within the component definitions region of the active Component Library document.
Access
With one or more editable cells selected in the definitions region, this command can be accessed from the Component Library Editor by:
- Choosing the Edit » Paste command from the main menus.
- Clicking the button on the Component Library Standard toolbar.
- Right-clicking over a cell in the selection and choosing the Paste command from the context menu.
- Using the Ctrl+V keyboard shortcut.
The command is only available provided data has been copied to the clipboard.
Use
First, select the cell(s) into which you wish to paste the content from the clipboard. After launching the command, the clipboard data will be pasted into the cell(s). If a target cell is not empty (i.e. already contains data), you will be asked to confirm that you wish to proceed.
If the target cell is incompatible with the clipboard data, the paste will not happen (for example if pasting parameteric data into a model link field).
Tips
- The pasted data is available from the Clipboard panel. The panel can store a number of objects that can be added (pasted) to various document types within Altium Designer at any stage, allowing for multiple copy/paste operations.
- The Clipboard panel supports a variety of data formats, depending on the origin and object type. It can be set to display either only objects copied or cut from within the Altium Designer environment, or the entire Windows clipboard - controlled by the Monitor clipboard content within this application only option, on the System - General page of the Preferences dialog. Be aware that not all data types are supported by each design editor, and that objects that are not supported will not be pasted.
- Clipboard panel content is not persistent across design sessions. All content will be cleared when the software is closed and restarted.