Applied Parameters: SnapType=MoveOnly
This command is used to align a 3D Body with the PCB (e.g. the mechanical housing/enclosure), or 2D footprint, when viewing the current board/footprint in 3D. It uses 2 points to perform its function; one selected on the 3D model and then one corresponding point picked on the board/footprint. This technique does not necessarily require a snap point to have been placed since any vertex on the 3D model can be used.
This command is accessed from the PCB Editor, and PCB Library Editor - in 3D Layout Mode - by choosing the Tools » 3D Body Placement » Position 3D Body command, from the main menus.
First, ensure that you are viewing the board/footprint in 3D (use the 3 keyboard shortcut to quickly change to this mode, if not).
After launching the command, the cursor will change to a cross-hair and you will be prompted to select the 3D model that you want to position. The procedure for placement is as follows:
- Position the cursor over the 3D model of interest and click, or press Enter. The cursor will change to the 3D positional cursor (blue, six-pointed), and you will be prompted to select a point on the 3D model.
- Move the 3D cursor over a vertex, or snap point, and click, or press Enter, to define the main anchor point. This is the 3D model anchor point, which will be used to intersect precisely with the board/footprint anchor point.
- The cursor will now change to appear as two blue cones (selection mode), and you will be prompted to select a point on the board/footprint.
- Position the cursor and click, or press Enter, to define the main anchor point's destination. This is the destination point for the 3D model's main anchor point when the body is repositioned.
- After the destination point is chosen for the board/footprint, the 3D model will be repositioned accordingly.
Generic model support includes STEP (
*.Step), Parasolid (
*.x_b), and SolidWorks (
*.SldPrt) formatted models.