Altium Designer Documentation

UnRoute

Modified by Susan Riege on Jul 21, 2018

Parent page: PCB Commands

The following pre-packaged resources, derived from this base command, are available:


Applied Parameters: Object = All

Summary

This command is used to unroute all physical connections on the board.

Access

This command is accessed from the PCB Editor by choosing the Route » Un-Route » All command from the main menus.

Use

After launching the command, all physical connections (tracks and vias) will be removed and replaced with the complete rats-nest of logical connections.

Tips

  1. If any track or via primitives in the design are locked, a confirmation dialog will appear asking whether you want to allow the unroute of locked primitives. If you select No, only track and via primitives that are not locked will be unrouted.


Applied Parameters: Object = Net

Summary

This command is used to unroute all physical connections in a specified net.

Access

This command is accessed from the PCB Editor by choosing the Route » Un-Route » Net command from the main menus.

Use

After launching the command, the cursor will change to a cross-hair. Position the cursor over a routed connection (or pad) belonging to the net you wish to unroute then click or press Enter. All routed track and vias for that net will be removed and replaced by the logical connections.

Continue unrouting connections associated with other nets or right-click or press Esc to exit.

Tips

  1. If you do not know the location of a pad on the net, or one of its routed connections, click in free space and a dialog will pop up prompting for the net name. If you are unsure of the net name, type ? then click OK to launch the Nets Loaded dialog, which lists all loaded nets for the design. The physical connections for the net you choose in the dialog will be unrouted when you click OK.
  2. If any track or via primitives in the net are locked, a confirmation dialog will appear, asking whether you want to allow the unroute of locked primitives. If you select No, only track and via primitives that are not locked will be unrouted.


Applied Parameters: Object = Connection

Summary

This command is used to unroute the physical connection between two pads.

Access

This command is accessed from the PCB Editor by choosing the Route » Un-Route » Connection command from the main menus.

Use

After launching the command, the cursor will change to a cross-hair. Position the cursor over a segment of track that you wish to unroute (or a pad or via that it is connected to) then click or press Enter. The tracks and any vias between source and destination pads will be removed and replaced by the logical connection.

Continue unrouting further connections or right-click or press Esc to exit.

Tips

  1. If opting to unroute a connection by clicking on the associated pad, the following behavior is observed when there are multiple connections to the pad: current layer track will be unrouted first, followed by track in layer stack-up order (from the top layer down).
  2. If any track or via primitives are locked, a confirmation dialog will appear asking whether you want to allow the unroute of locked primitives. If you select No, only track and via primitives that are not locked will be unrouted.


Applied Parameters: Object = Component

Summary

This command is used to unroute all physical connections emanating from the pads of a specified component.

Access

This command is accessed from the PCB Editor by choosing the Route » Un-Route » Component command from the main menus.

Use

After launching the command, the cursor will change to a cross-hair. Position the cursor over the component whose physical connections you wish to unroute then click or press Enter. All physical connections (tracks and vias) emanating from pads of the chosen component will be removed and replaced with the logical connections, up to the next encountered pad in each case.

Continue unrouting the physical connections associated with other components or right-click or press Esc to exit.

Tips

  1. If you do not know the location of a component, click in free space and a dialog will pop up, prompting for the component's designator. If you are unsure of the designator, type ? then click OK to launch the Components Placed dialog, which lists all components in the design. The physical connections for the component you choose in the dialog will be unrouted when you click OK.
  2. Track is unrouted from a component pad to the next destination pad along the track. Track on the other side of this destination pad will remain routed.
  3. If any track or via primitives are locked, a confirmation dialog will appear asking whether you want to allow the unroute of locked primitives. If you select No, only track and via primitives that are not locked will be unrouted.


Applied Parameters: Object = SingleComponent|ContextObject=Component

Summary

This command is used to unroute all physical connections emanating from the pads of the component under the cursor.

Access

This command is accessed from the PCB Editor by right-clicking over a component and choosing the Component Actions » Unroute Component command from the context menu.

Use

After launching the command, all physical connections emanating from pads of the component will be removed and replaced with the logical connections, up to the next encountered pad in each case.

Tips

  1. Track is unrouted from a component pad to the next destination pad along the track. Track on the other side of this destination pad will remain routed.
  2. If any track or via primitives are locked, a confirmation dialog will appear asking whether you want to allow the unroute of locked primitives. If you select No, only track and via primitives that are not locked will be unrouted.


Applied Parameters: Object = Room

Summary

This command is used to unroute all physical connections associated with a particular room.

Access

This command is accessed from the PCB Editor by choosing the Route » Un-Route » Room command from the main menus.

Use

After launching the command, the cursor will change to a cross-hair and you will be prompted to choose a room. Position the cursor over the room whose physical connections you wish to unroute then click or press Enter. A dialog will appear asking whether you wish to unroute connections that extend outside of the room. If you click Yes, all track (and vias) that resides in or passes into/out of the room will be removed and replaced by the logical connections. If you click No, only the pad-to-pad connections that are contained wholly inside the room will be unrouted.

Continue unrouting the physical connections associated with other rooms or right-click or press Esc to exit.

Tips

  1. Where track passes outside of the boundaries of the room, the track is unrouted from a component pad in the room to the next destination pad along the track, outside of the room. Track on the other side of this destination pad will remain routed.
  2. If any track or via primitives are locked, a confirmation dialog will appear asking whether you want to allow the unroute of locked primitives. If you select No, only track and via primitives that are not locked will be unrouted.


Applied Parameters: Object = SingleRoom|ContextObject=Room

Summary

This command is used to unroute all physical connections associated with the room under the cursor.

Access

This command is accessed from the PCB Editor by right-clicking over a room and choosing the Room Actions » Unroute Room command from the context menu.

Use

After launching the command, a dialog will appear asking whether you wish to unroute connections that extend outside of the room. If you click Yes, all track (and vias) that resides in or passes into/out of the room will be removed and replaced by the logical connections. If you click No, only the pad-to-pad connections that are contained wholly inside the room will be unrouted.

Tips

  1. Where track passes outside of the boundaries of the room, the track is unrouted from a component pad in the room to the next destination pad along the track, outside of the room. Track on the other side of this destination pad will remain routed.
  2. If any track or via primitives are locked, a confirmation dialog will appear asking whether you want to allow the unroute of locked primitives. If you select No, only track and via primitives that are not locked will be unrouted.

 

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