Applied Parameters: None
This command is used to place a Coordinate object onto the active document. A coordinate is a group design object. It is used to mark the X (horizontal) and Y (vertical) distance of a point in the design workspace relative to the current origin. Coordinates can be placed on any layer.
Coordinates are available for placement in both PCB and PCB Library Editors:
- PCB Editor - the following methods of access are available:
- Choose Place » Coordinate from the main menus.
- Click the button on the Utility Tools drop-down () of the Utilities toolbar.
- PCB Library Editor - the following methods of access are available:
- Click the button on the PCB Lib Placement toolbar.
- Right-click in the workspace and select Place » Coordinate from the context menu.
After launching the command, the cursor will change to a cross-hair and you will enter coordinate placement mode. A coordinate will appear "floating" on the cursor:
- Position the cursor and click or press Enter to place a coordinate.
- Continue placing further coordinates, or right-click or press Esc to exit placement mode.
Additional actions that can be performed during placement are:
- Press the L key to flip the coordinate to the other side of the board.
- Press the + and - keys (on the numeric keypad) to cycle forward and backward through all visible layers in the design respectively – to change placement layer quickly.
- Press the Tab key to access the Coordinate dialog, from where properties for the coordinate can be changed on-the-fly.
- In the PCB Editor, the current origin can be set to be any point in the PCB workspace by selecting Edit » Origin » Set, and clicking on the location for the new origin. To set the current origin back to the absolute origin (
(0,0) in the lower-left corner of the workspace), select Edit » Origin » Reset.
- The coordinate group object is comprised of a string specifying the actual X,Y position and a point marker (small cross of two tracks) . In the PCB Editor, a coordinate can be converted to its constituent primitive objects using the Tools » Convert » Explode Coordinate to Free Primitives command. Explode a coordinate to reposition the position string without changing the location of the marker.