Altium Designer Documentation

Configuring Schematic Polygon Object Properties in Altium Designer

Created: June 14, 2017 | Updated: March 15, 2018
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Parent page: Polygon

Schematic Editor object properties are definable options that specify the visual style, content and behavior of the placed object. The property settings for each type of object are defined in two different ways:

  • Pre-placement settings – most Polygon object properties, or those that can logically be pre-defined, are available as editable default settings on the Schematic - Defaults page of the Preferences dialog (accessed from the  button at the top-right of the workspace). Select the object in the Primitive List to reveal its options on the right.
  • Post-placement settings – all Polygon object properties are available for editing in the Properties panel when a placed Polygon/Region is selected in the workspace.

The Polygon default settings in the Preferences dialog and the Region mode of the Properties panel   The Polygon default settings in the Preferences dialog and the Region mode of the Properties panel            The Polygon default settings in the Preferences dialog and the Region mode of the Properties panel

In the below properties listing, options that are not available as default settings in the Preferences dialog are noted as "Properties panel only".
Properties
  • Border - use the drop-down to select the border. Choices are: SmallestSmallMedium, and Large. Click the color box to select the desired color for the border.
  • Fill Color - enable to use a fill color. Click the color box to select the desired color for the fill.
  • Transparent - check to make the object transparent.

Vertices (Properties panel only)

  • Grid - lists all of the vertex points currently defined for the region in terms of:
    • Index - the assigned index of the vertex (non-editable).
    • X - the X (horizontal) coordinate for the vertex. Click to edit.
    • Y - the Y (vertical) coordinate for the vertex. Click to edit.
  • Add - click to add a new vertex point. The new vertex will be added below the currently focused vertex entry and will initially have the same X,Y coordinates as the focused entry. Click  to remove the currently selected vertex.
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