This command allows you to create 3D bodies from selected tracks, arcs, and solid regions.
This command is accessed from the PCBLib Editor by choosing the Tools » Convert » Create 3D Body From selected primitives command from the main menus.
First, ensure that all constituent track, arc, and solid region primitives of the closed boundary are selected in the main design workspace.
After launching the command, a 3D Body will be created from the closed boundary formed by the primitives. The 3D Body's boundary follows the center line of the bounding track objects and it is not selected. Select and move the 3D Body to its required location in the workspace. Select the 3D Body to access its properties through the Properties panel (double-click on it if the panel is not visible), from where you can change its properties as required.
- The 3D Body will be created on the Top Layer, regardless of the layer on which the selected tracks are located. This means you can define the shape on a mechanical layer.
- The selected primitives will still exist after the region has been created and will remain selected.
- If a closed shape using primitives centerline isn't being found, a dialog will appear asking if you'd like to try finding closed shapes using primitives external edges instead.