This command is used to convert existing primitive objects on signal layers to Keepouts on the same layer. A Keepout in PCB design is a user-defined area or perimeter placed in the layout that copper objects cannot intersect. Typically included to control the area used by automated copper placement actions, such as polygon pours and interactive routing, a Keepout also represents an invalid location when manually placing copper objects. Placed Keepout objects can be configured to specify which type objects they apply to, such as Tracks, Copper areas, Vias and Pads, which significantly enhances the flexibility and effectiveness of Keepouts.
This command is accessed from the PCB Editor by choosing the Tools » Convert » Convert Selected Primitives to Keepouts command from the main menus.
First, ensure that the primitives that you wish to convert are selected within the design workspace.
After launching the command, the selected primitives will be converted to keepouts.
- Edit a converted object’s Keepout Layer and applied object Restrictions, as required, through the Properties panel (when the object is selected).
- Keepout objects can be converted (back) to their equivalent non-Keepout primitive objects using the Tools » Convert » Convert Selected Keepouts to Primitives command.