Considering the Pre-layout Stage of Board Design in Altium Designer

This documentation section describes what is needed to get started with a PCB design. Refer to the pages below to learn about the following topics:

  • Defining the Board Shape – the Board Shape, also referred to as the board outline, is a closed polygonal shape that defines the overall extents of the board. Boards can be made in any shape and made up of a single Board Region (for a traditional rigid PCB) or multiple board regions (for a rigid-flex PCB). The board shape can also be defined externally, and imported into the PCB editor via DXF, DWG or STEP.
  • Defining the Layer Stack – in printed circuit board design, the layer stack defines how the layers are arranged in the vertical direction, or Z plane. Since it is fabricated as a single entity, any type of board must be designed as a single entity. Multiple layer stackups can be defined in a rigid-flex design, and additional coverlays created.
  • Blind, Buried & Micro Via Definition – vias are used to span, or connect between the copper layers. If the via passes from the top surface of the board to the bottom surface, it is called a through hole via, thruhole via, or thru via. It is also possible to create vias that span other layers, by creating the vias at specific points during the fabrication process. These types of vias fall into two groups: blind and buried vias, and microvias (µVias). All of these Via Types are supported in Altium Designer.
  • Working with Mechanical Layers – mechanical design layers are available to detail additional information, such as the board dimensions or the fabrication detail. Mechanical layers can also be paired and used as specialized fabrication layers, for example, for glue dot definition.
  • Working with Object Specific Keepouts on a Board – as well as the board shape, you should also define a placement and routing boundary around the edge of the board. This is done by placing objects on the keepout layer. Objects placed on this layer  define 'no-go' zones for components and routing. Typically, you would define a shape just in from the edge of the board to restrict components and routing from being placed to close to the edge of the board. You can also define other routing and component keepouts areas for mechanical objects such as screw heads, or other mounting requirements.
  • Defining, Scoping & Managing PCB Design Rules – the PCB editor uses the concept of Design Rules to define the requirements of a design. These rules collectively form an 'instruction set' for the PCB editor to follow. They cover every aspect of the design – from routing widths, clearances, plane connection styles, routing via styles, etc.
  • Working with Rooms on a PCB – a room is a region that assists in the placement of components by defining an area where components can either be kept within or kept out. It can also be used to define design requirements for a specific board area different from those for the rest of the board.
If you find an issue, select the text/image and pressCtrl + Enterto send us your feedback.
기능 제공 여부

사용 가능한 기능은 보유하고 계시는 Altium 솔루션에 따라 달라집니다. 해당 솔루션은 Altium Develop, Altium Agile의 에디션(Agile Teams 또는 Agile Enterprise), 또는 활성기간 내의 Altium Designer 중 하나입니다.

안내된 기능이 고객님의 소프트웨어에서 보이지 않는 경우, 보다 자세한 내용을 위해 Altium 영업팀 에 문의해 주세요.

구버전 문서

Altium Designer 문서는 더 이상 버전별로 제공되지 않습니다. 이전 버전의 Altium Designer 문서가 필요하신 경우, Other Installers 페이지의 Legacy Documentation 섹션을 방문해 주세요.